![]() Question is, what is the most efficient way to get them? We can no longer go by elemental types to improve our efficiency, instead we must try and figure out what the drop rates are on the different levels and then find a level suitable to your own strength (minimal losses) to find a balance between troop losses and equipment loot. We all want that new strong equipment as an upgraded Epic+ with elemental bonus. With the introduction of these new gnome camps (patch 1.8) we can now also recieve new equipment loot. Update on Drop Chances of New Equipment (1.8) Instead, the new camps are all mixed elemental types – the airship is ALWAYS fire. ![]() This is because the new level 40-50 gnomes are not pure elemental marches anymore (like above). It is currently hard to say which gnome camps are the best to kill. The charts below show what event has a Bonus Level as a reward, and what each character gets from it.With the introduction of level 50 gnomes, the above has obviously changed for end game players. ![]() In addition to regular level up rewarded based on experience, Bonus Levels appear after specific battles. Below is a table that outlines which stat upgrades and Abilities are earned at each level. Unlike in Kingdom Hearts 1, there are no unique Abilities. Sora earns specific stat and Ability rewards each level up. Getting to level 99 unlocks an Achievement. The level cap in Kingdom Hearts 2 is 99 and requires a grand total of 2,875,578 experience. The Experience Boost Ability increases experience earned by 20%, as is unlocked at level 9, 17, or 7, depending on whether you chose the Sword, Shield, or Staff, respectively. StatĮxperience works just like in the first game, being awarded as soon as the enemy is defeated. The following chart shows you how much each stat increases with each reward. Note that MP increases are only awarded from Bonus Levels (see below). This gives you the earliest access to the Once More Ability, and second earliest access to Second Chance.Įach level up grants Sora an increase to one or more of his main stats: Hit Points (HP), Magic Points (MP), Strength, Magic, Defense, or Ability Points (AP). None of the abilities are unique this time around, so choose whichever path gets you the abilities you want as early as possible.Ĭritical: I highly recommend selecting the Shield for this playthrough. Instead, they only affect when he learns specific Abilities. Unlike in KH1, there are no choices to make that affect Sora's starting stats.
0 Comments
Leave a Reply. |